Draw Through
three laps that land on each other
- round
- –
- score
- –
- best
- –
- input
Loading…
A dashed ellipse with a dot at its centre. Press anywhere on it and go round three times without stopping — the three pips at the foot of the sheet fill as each lap lands, and the loop scores itself the moment the third one does. Four loops, then a score.
You may lift. Three laps is a long way to drag and a trackpad simply runs out of room: press again near where you stopped and the same loop carries on. Press somewhere else instead and you are starting that loop over, which costs nothing.
Scored against yourself. 75 of the 100 is how tightly your three laps agree — compared direction by direction, so a fast lap and a slow one are judged on the same geometry and speed is never what is scored. The other 25 is drawing roughly the shape asked for. Three confident laps of a slightly wrong ellipse beat three timid different ones: that is the whole lesson.
The reveal keeps your three laps as you drew them, prints the bold line they average out to, and puts a dotted pair either side of it — that corridor is where laps stop scoring. The tolerance is eased for whatever you are drawing with; the corner of the HUD says which. (The drill says this once, on your first reveal; it is here for the second time you wonder.)
The reveal moves on by itself after a pause sized to its own sentence — but the pause is a floor, not a clock: press the sheet and the reveal stays for as long as you like, press again for the next ellipse. A held reveal costs nothing.
Each ellipse is a real circle seen at an angle: the further it is turned away from you, the slimmer it gets, and the harder its laps are to keep together. The four in a round turn further away as you go.
If your laps grew — or shrank — the same way all round, the last line of the round says so. That spiral is the habit to fix, not any one loop.
Studio tip: ghost it first — two or three passes in the air, or with the button up, at the speed you mean to draw — then commit without slowing down. Laps stack when the arm is already moving and scatter when the hand starts steering.