Palette Pick
pick the 3 colours that carry the scene
- round
- –
- score
- –
- best
- –
Loading…
Three scenes. For each one, tap the 3 chips closest to the colours that carry it — the biggest area, the second colour, and the small loud one (painters call these the dominant, the secondary and the accent). Any order. Retap a chip, or its slot, to clear it.
Scored on how close each pick sits to the real colour — ΔE, the distance your eye reads between two colours. Under 8 is a very close match; being one chip off in the grid still earns about 40, because that is an aiming slip, not a colour mistake. The biggest area counts most (45%), then the second (33%), then the small loud one (22%), which pays a +6 bonus when you nail it. Three near-identical picks cannot be locked in — the drill says so before you commit. Watch out: a scene also has unscored side colours, so a wide dull band can cover more ground than the loud note without being what the picture is about.
Studio tip: half-shut your eyes at the scene first — the big colours are what survive that. The small loud one does not; hunt that one with eyes open.